showing 25 games

namepublisher(developer)year arrow_downwarddescription
Space Harrier II  Sega1988
[33]***
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[1]***
[52]***Included in Sega Mega Drive Classic Collection (Steam version)***Con un falso 3D logrado, es un shooter entretenido por su velocidad de acción, aunque la variedad de enemigos y pantallas flojea claramente.

6 de 10***
[37]***One of the first MegaDrive/Genesis games. It's very similar to the original 'Space Harrier'. No new elements, only some new enemies and bosses. Rather unoriginal if you ask me. It's playable and the graphics are fast enough though.***Fantasyland has been taken over by destructive forces, and a call for help comes from deep in the universe. Space Harrier is quick on the scene, armed with his laser, to defeat wave after wave of destructive forces through 12 thrilling stages, with a dangerous boss waiting at the end of each round.
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Altered Beast  Sega1988[media=youtube]https://youtu.be/qm9kcczvDCc[/media]***
[185]***
[169]***
[36]***
[100]***
[49]***
[83]***
[1]***Included in Sega Mega Drive Classic Collection (Steam version)***Un clásico de los beat'em up, algo arcaico, lento y corto, pero entretenido, especialmente por las transformaciones y por algunos enemigos memorables.

6 de 10***One of the first games for the MegaDrive and the pack-in game which came with the first MegaDrive/Genesis versions. A decent arcade port with a problem. The arcade version itself wasn't very good. The game is too short and too slow. The graphics were very nice for its time but nowadays the bad gameplay becomes more obvious. Some call this game a classic, and they are right because this game has a certain significance when it comes to the history of the MegaDrive/Genesis. But calling this game a classic because of its gameplay would be doubtful.***Also included in Classic Collection (aka Mega Games 4-in-1), released in Europe in 1996 and published by Sega, rated ELSPA-3, that included [game=#9802]Flicky[/game], [game=#9845]Gunstar Heroes[/game], [game=#9535]Altered Beast[/game] and [game=#9530]Alex Kidd in the Enchanted Castle[/game].***When Zeus, the legendary Greek God, brings you back to life, you set forth on a mission to rescue his daughter Athena from the underworld. Along the way, collect the Spirit Balls dropped by enemies to increase your strength and transform into a variety of mythical creatures with powerful attacks.***Growwwwlllll!

Gnashing its way over from the arcades comes this super-cool scare game. Shares strong links (and the Chicken Leg!) with Golden Axe.
[Garrett]
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Forgotten Worlds  Sega1989A good but not outstanding shooter. It takes a few minutes to get used to the 360° controls of your weapon until you are really in control of your shots. The controls always stay a bit tricky though and sometimes its hard to find the right angle instantly, which can have fatal results, because there is lots of action on-screen. Graphics are well done. There are a few slowdowns that can occur when the screen is overloaded with enemies and projectiles. The music is not that much of a hit, but that's a matter of taste. The Mega Drive version only features seven of the nine original arcade levels. Nicest feature of the game is the two-player simultaneous mode, which is really fun and makes the game much easier.***
[64]***
[63]***
[52]***FORGOTTEN WORLDS is a one- or two-player side-scrolling shooter made by CAPCOM. It was one of the first games to incorporate 360-degree aiming and shooting. This SEGA GENESIS version provides the same impact and intensity of the classic arcade game. In the 29th century, without warning, warships broke through the sky, loaded with fiendish aliens. They rained down fire, bombs, missiles and napalm, leaving the land barren and inhospitable. Humanity was enslaved and Earth became known as the Forgotten World. In a hidden place, a group of brave humans raised two male children in secret. They brought up the young men as warriors, training them for battle. The two warriors emerged as armed machines of might, strength and super power – the Nameless Ones. Fight the hateful invaders as the powerful Nameless Ones. Collect Zenny to upgrade your weapons and satellite, and free the planet.
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The New Zealand Story Taito1990Wally Walrus has captured his tea - 20 of Tiki Kiwi's friends from the New Zealand zoo, and if Tiki doesn't rescue them all by tea-time they'll be stuffed, served and swallowed at Wally's table. Tiki has to search Wally's domain which is just how you would expect it to be - FAT with danger! Armed only with a bow and arrow, Tiki can accumulate more weapons along the way. Beware of the malicious rabbits, boomerang throwers, deadly frogs, blood-sucking bats and many, many more villainous creatures.***
[52]
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After Burner II  Sega;Denpa Shinbunsha (Sega)1990You scream off the carrier, there's no time to think! You're caught in a swarm of enemy aircraft and more are dead ahead. They're closing at Mach 5, as your machine guns start blasting. Burn through a sky of flying metal! Radar-lock on the frontal attackers and respond with missiles. Your enemies are specks on the horizon, then instantly they're in your face, launching even faster missiles! Nothing can prepare you for the incredible speed of the attack. Hit your afterburner! Dive and twist! Throw your plane into a 360 roll as the enemy spins by so close you almost touch wing tips. Day or night, dog fight or missile duel - the terrifying speed of battle never lets up. The sky shrieks with metal menace. The intercept officer is screaming "Look out!"***
[64]***
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[27]
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Strider Hiryu  Sega1990[media=youtube]https://youtu.be/FLahczTxkpA[/media]***
[142]***
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[27]***The year is 2042 A.D.

The evil Grand Master Meio has gathered his forces and is attempting to take over the Earth from his base on a hidden moon between Earth and the Moon; the
"Third Moon".

It's up to Hiryu, youngest of the class-C Striders, to infiltrate Meio's base in Russia and make his way to the Master himself for a final battle.***Near perferfect conversion on megadrive.
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Flicky Sega;Tec Toy (Sega)1991Tiger cats prowl on every shelf. Slimy Iggy lizards crawl slowly but surely closer. Flicky, the little blue bird that has a soft spot for Chicks, wants to help them get to the exit. But the cats and lizards stand in their way!***
[26]***
[64]***Included in Sega Mega Drive Classic Collection (Steam version)***Un entretenido juego de puzzle/plataformas sencillo pero con elementos que lo hacen interesante, como que el mismo botón sea para saltar y para atacar (impidiendo ir protegido si saltas y viceversa) o que la puntuación sea en función de cuantos pollitos lleves a la vez (a mayor riesgo mayor puntuación)

6 de 10***
[37]***
[27]***Alson included in Sega Top Five (aka Mega Games 5-in-1), released in Brazil in 1997 and published by Tec Toy, that included [game=#10455]Sega Soccer[/game], [game=#10313]Super Thunder Blade[/game], [game=#10306]Super Monaco GP[/game], [game=#10203]Shadow Dancer[/game] and [game=#9802]Flicky[/game].

Also included in Classic Collection (aka Mega Games 4-in-1), released in Europe in 1996 and published by Sega, rated ELSPA-3, that included [game=#9802]Flicky[/game], [game=#9845]Gunstar Heroes[/game], [game=#9535]Altered Beast[/game] and [game=#9530]Alex Kidd in the Enchanted Castle[/game].

Also included in Sega Top Ten, released in Brazil and published by Tec Toy, that included [game=#10455]World Cup Soccer[/game], [game=#10298]Super Hang-On[/game], [game=#9667]Shapes and Columns[/game], [game=#10281]Streets of Rage[/game], [game=#9832]Golden Axe[/game], [game=#20418]Sonic the Hedgehog[/game], [game=#10203]Shadow Dancer[/game], [game=#9802]Flicky[/game], [game=#10306]Super Monaco GP[/game] and [game=#9628]California Games[/game].
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Golden Axe II  Sega1991
[159]***
[169]***
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[100]***
[22]***Score shown on Mega Force #27 (Apr. 1994)
[26]***
[64]***Included in Sega Mega Drive Classic Collection (Steam version)***Un juego muy similar al primero, a excepción del modo duelo (que lo hacer a los modos versus de lucha) y por un monstruo final más entretenido.

7 de 10***
[32]***
[29]***
[27]***Not long after the devastating reign of the wicked Death Adder, another evil arose. Dark Guld and his minions invaded and took hold of the prized Golden Axe with plans to destroy it. Once again, as a fierce barbarian named Ax-Battler, a fearless female Amazon known as Tyris-Flare or a ferocious dwarf named Gilius Thunderhead, you will wield steely swords and powerful magic in an all-out war to recover the sword. Once you slash your way through the six side-scrolling levels, you'll get the chance to defeat Dark Guld once and for all.***SEGA followed up their 1989 smash hit title with this Geneis-exclusive sequel.

Note this is NOT the same as the arcade-exclusive sequel Revenge of Death Adder
[Garrett]
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Sonic the Hedgehog  Sega1991
[22]***
[26]***
[63]***
[52]***
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[27]***Also included in Mega Games 6 Vol. 3 (aka Mega 6 Vol. 3), released in 1995 in Europe and published by Sega, rated ELSPA-3, that included [game=#10306]Super Monaco GP[/game], [game=#10455]Sega Soccer[/game], [game=#20418]Sonic the Hedgehog[/game], [game=#10281]Streets of Rage[/game], [game=#10161]Revenge of Shinobi[/game] and [game=#9667]Columns[/game].

Also included in Sega Top Ten, released in Brazil and published by Tec Toy, that included [game=#10455]World Cup Soccer[/game], [game=#10298]Super Hang-On[/game], [game=#9667]Shapes and Columns[/game], [game=#10281]Streets of Rage[/game], [game=#9832]Golden Axe[/game], [game=#20418]Sonic the Hedgehog[/game], [game=#10203]Shadow Dancer[/game], [game=#9802]Flicky[/game], [game=#10306]Super Monaco GP[/game] and [game=#9628]California Games[/game].

Also included in Sonic Compilation (Sonic Classics in the USA and Brazil, 소닉클래식 in Korea, Sonic 3-in-1 in the New Zealand), released in 1996 and 1997, published by Sega, rated ESRB K-A, that included [game=#20418]Sonic the Hedgehog[/game], [game=#10244]Sonic the Hedgehog 2[/game] and [game=#10139]Dr. Robotnik's Mean Bean Machine[/game].***Bust the video game speed barrier wide open with Sonic The Hedgehog. Blaze by in a blur using the Super Sonic Spin Attack. Loop the loop by defying gravity. You can even spin around in a 360° rotating maze. You've never seen anything like it!
[spoiler=Stage Select;Close]On the title screen, quickly press ↑ ↓ ← → A+Start[/spoiler]
[anonymous]***I'll admit, I was wowed by the graphics, sound and speed of this game when I first seen it. The fast paced music matches Sonic's speediness well (and is an amazing accomplishment since the music itself is only 8-bit and not 16-bit). The sound effects don't sound nearly as artificially generated as the one's on 8-bit systems. So far so good. But then story falls short, presented as one small paragraph in the game manual. The levels have lots of rings to collect and having at least one acts as a hit point so enemies, flames and spikes don't instantly kill Sonic. Sonic needs to be holding a minimum number of rings to access the special stages at the end of each level so he can grab the Chaos Emeralds. No where in the manual does it say what this minimum number is, nor what use the Chaos Emeralds have. Though it does say Sonic must prevent Dr. Robotnic from obtaining them. In fact the manual seems to have been written by someone unfamiliar with the game. It says to look for "secret rooms" when there is nothing that really resembles "rooms" in the game. There are areas difficult to see or access and [spoiler=secret shortcuts;Close]breakable walls that look like normal walls. The manual does not explain or even hint at breakable walls.[/spoiler]The manual says the special zones are traps! (Traps where Sonic cannot lose a life. Traps without time penalties. Traps full of all sorts of great bonuses)! There is no AI to the enemies, they all follow a set pattern and most of them are very simple. The Atari 2600 has better controls, seriously. When I press down on the Atari joystick, my character always take the proper action. But in Sonic, pressing down often causes Sonic to move left or right instead of crouching while standing still, or rolling into a ball when speeding. Actually, I prefer to use an Atari joystick to play Sonic, its compatible with the Genesis game port, and it helps. Sonic only needs one button during play anyhow. The control scheme doesn't not have a 0 learning curve becuse it takes a moment to learn that all three buttons preform the exact same jump. When in a level (an "Act"), Sonic has access to the whole level being able to go forward or backward with only certain spots being difficult to access once passed. This is a bit unusual for platform games at the time. Sonic's main competition, Super Mario Bros, didn't allow this. Like SMB, Sonic cannot go to a previous level. Unlike SMB, there are no shortcuts to higher levels. Sonic is very linear but allows some freedom to explore every nook and cranny of each individual level. There are multiple checkpoints in each level. Without activating a checkpoint, Sonic will restart the level when killed. Otherwise he will start at the last checkpoint he touched. Sonic has lives, and can earn extra lives. There is no way to save progress if the Genesis is switched off. Sonic has an absolute minimum playtime of just under 18 minutes, and a [b]maximum[/b] of about 3 hours. This maximum is because there is a time limit on each level. The challenge comes not from [i]completing[/i] the game, which is fairly easy, but from [i]winning[/i] against Dr Robotnic. Winning the game is somewhat satisfying. The way to win the game is strongly suggested by the ending you get when you don't win and its a spoiler for me to say how. [spoiler=Winning;Close]The story demands that Sonic stop Dr Robotnic before he collects the Chaos Emeralds. Yet it is possible to 'beat' the game without collecting them. In this case, the player actually loses (according to the story), because Dr. Robotnic is seen juggling the Chaos Emeralds and will proceed with his evil plans. Collecting 6 chaos emeralds before beating the game is required to "win".[/spoiler]This element of beating the game with or without winning kinda rescues the story a bit, but doesn't save it. Along the way, Sonic does not gain any permanent abilities nor is the story advanced during the game. Sonic 1 is simple, this has a certain appeal I suppose. But it doesn't lend well to social interaction revolving around the game. There are some hidden things that can be shared with other players. There are subtle details in the character's animations and extras in the graphics like shadows. But very little gameplay details. Piratically all the innovation in this game has to do with the sound and graphics, which were great improvements for games but not quite full innovations. They take good advantage of the Genesis hardware, which is the actual innovation. Sonic can be a bit destructive to his environment and the robots sent to attack him. On the other hand, he's destroying robots instead of actually killing as most platformer protagonists do. And he's simultaneously rescuing animals that are imprisoned in the robots. Their's no bad language, addictive substances, or sexual themes at all in the game. Later games, but not this one, added slot machine elements.

Bottom line:
Its not very good. Its all about the speed, graphics and sound. Sonic 1's SG&S were amazing at first, and it was a pioneer game for SG&S. But SG&S competition among game manufacturers would eventually devastate game quality as they were given top priority and all other aspects of the game, especially gameplay, became lesser priorities or even ignored. Playing Sonic 1 now just makes me sad. I do note however, that the later games in this series did improve tremendously.
[Zerothis]***Rocket Sonic, the fastest blue hedgehog on earth, through hair-raising loop-de-loops and dizzying dives past bubbling lava, waterfalls and on as you gather up Rings and stop Dr. Eggman's (AKA Dr. Robotnik) schemes for world domination!***Some people like it... in fact, 90% of people like it. Side scroller where you jump on bad guys at really high speeds.

p.s. if you're an RPG fan, chances are you won't like this game... all you can do is run, jump and spin.
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Ayrton Senna's Super Monaco GP II  Sega;Tec Toy (Sega)1992[media=youtube]https://youtu.be/7YCCJwJB61U[/media]***
[62]***
[62]***Same review for Mega Drive and Master System versions.
[38]***
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[27]***Strap yourself into the cockpit and get ready for video racing action like you've never experienced! Ayrton Senna's Super Monaco GP II brings you the fearsome speeds, demanding courses and hot competition of real Formula 1 racing!
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Sunset Riders Konami1992[media=youtube]https://youtu.be/WkewJy5gSzo[/media]***As the fastest gun in the West, you're held in high regard by the Dodge City Undertaker's Union. But in SUNSET RIDERS, your marksmanship is about to be put to the test by some of the most ruthless outlaws you've ever seen. You'll have to make your way through seven intense levels of shootouts, holdups, and showdowns as you seek to defend your title as the fastest draw in the land. Tracking down stagecoach bandits, catching up with train robbers, and hunting down the infamous Hank Hatfield are on the menu, and the lead will be flying non-stop. Along the way, look for power-ups and special weapons that will give you the advantage making your job easier. If you think you're quick on the draw, then you owe it to yourself to get SUNSET RIDERS.***
[26]***
[32]***
[27]***
[20]
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Snow Bros. Nick & Tom Tengen;Toaplan1993The Best Platform Game Ever! Released in japan only. labelimageminimize
The Addams Family Flying Edge (Ocean)1993 labelimageminimize
The Lost Vikings Interplay;Virgin;Ballistic (Silicon & Synapse)1993It's just another cool day of Nordic seafaring and pillaging when Erik the Swift, Baleog the Fierce, and Olaf the Stout are suddenly sucked into an alien spaceship. And only you can help them find their way home. But each mysterious door you help them through throws them into different eras in time -- and smack into new enemies.***
[26]***
[29]***
[27]***
[20]
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Golden Axe III  Sega (Team Shinobi)1993[media=youtube]Jf5S5K8wPdU[/media]***
[100]***Japanese version
[73]***
[29]***The once-peaceful kingdom so familiar to fans of the original Golden Axe is under threat once again. The Prince of Darkness has stolen the invaluable Golden Axe, taken over the kingdom and rendered its warriors harmless with an evil curse. One warrior breaks free from the curse and must defeat the prince and regain the Golden Axe to save the kingdom. In this one- or two-player action game, play as a giant, a panther or a sword-wielding human and fight your way to victory once again.***Considered the ugly duckling of the Golden Axe series by many, this game really remains faithful to the saga.
[Garrett]
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Dune II: Battle for Arrakis  Virgin (Westwood Studios)1993Control of the planet Dune is a top priority for any faction that has aspirations of ruling the universe. That's why three Houses are engaged in a bloody battle, each knowing that Dune is the key to building an insurmountable federation. You can choose from any of the three Houses, Atreides, Harkonnens, or Ordos, and see if you can lead your people to victory. You'll face nine unique levels full of enemies, natural obstacles, and the unknown as you try to fortify your position and gain control of the planet. You'll have to build and defend your base, but don't forget that the only way you'll win this war is to attack your opponents. Finding the right balance between attacks and defensive maneuvers can mean the difference between victory and defeat, so plan your strategy carefully.***This game was the first real-time strategy game (such as Warcraft, Age of Empires, Command & Conquer, etc...). labelimagesubject
Mortal Kombat  Acclaim (Midway)1993[media=youtube]https://youtu.be/q1tyvzaclQs[/media]***92% for two players
90% for one player

92% is shown as the main score.
[32]***
[29]***
[27]***
[26]***
[20]
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Street Fighter II' Special Champion Edition  Capcom1993[media=youtube]https://youtu.be/keY2HX5W7WE[/media]***
[62]***
[100]***
[22]***
[29]***
[26]***STREET FIGHTER II': SPECIAL CHAMPION EDITION was the first STREET FIGHTER game released for the Sega Genesis console. The STREET FIGHTER series can be considered one of the first fighting games to popularize competitive video game fighting. This version of the game contains both the CHAMPION and HYPER rule sets, from the two editions released in the arcades. It also introduced an exclusive Group Battle mode that is now a general feature in most fighting games. Play as one of 12 different characters, each with their own distinctive fighting style. Try single-player mode or challenge a friend in this legendary, classic fighting game.
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Rock 'n Roll Racing  Interplay Productions (Blizzard Entertainment)1994
[27]***
[26]***This game was preceeded by Racing Destruction Set and [game=#8126]RC Pro-Am[/game]. RDS is widely considered to be the bigger influence. Race on isometrically viewed tracks constructed from a limited number of pieces of the same width.
Improvements include:
Three levels of difficulty.
1 or 2 players simultaneously via split-screen.
An additional 1-2 player verses split-screen mode.
Armor/Hit points (vehicles don't explode with only one hit).
Collisions cause damage at all times.
Only money and armor repair power ups are collected from the track. All other upgrades are purchased between races.
Nitro device, jump device, homing missile device, Oil slick device.
3 devices at once. Ammo limited to a maximum of 6 charges per device. Ammo is filled to capacity each lap.
Hovercraft and tracked vehicles added.
Non-flat tracks. Catching air and leaving the track. Jumping over opponents. One way jumps and gaps in the track.
Multiple track surfaces with different properties.
Vehicles can shoot or mine themselves.
Crisscrosses and multiple paths for some tracks.
Game has and ending and is 'beatable'.
Sufficient skill to continue playing is determined by a system of racing points and divisions instead of limited lives and continues.
Water obstacle is replaced by sticky goo obstacle.
A password save function. Passwords are universal and work on [game=#7050]original SNES version[/game] or [game=#10176]Genesis version[/game].
Commentator, Loudmouth Larry
This version of the game features these songs[list]
[*]Paranoid by Black Sabbath
[*]Born to be Wild by Steppenwolf
[*]Bad to the Bone by George Thorogood
[*]The Peter Gunn Theme by Henry Mancini
[*]Radar Love by The Golden Earrings[/list]

Removed features include:
Collecting all powerups from the track.
Lives and continues.
A trophy room.
Invincibility powerup.
Rubberband and nitro powerups for AI opponents when they fall behind. It is possible to lap opponents.
AI opponents upgrade their vehicles on a schedule instead of matching the player's choice. So upgrading is an advantage.

Quirks:
Passwords only save 6 digits of cash, if you acquire more than that or cause only the last 2 digits to be saved. $999,950 is saved but $9,999,950 becomes $50.
Some created passwords can cause the game to crash at random.
You may enter the same password for players 1 and 2 at the same time.

[spoiler=Secrets and Passwords;Secrets and Passwords]An unknown key combo allows the selection of Olaf as driver
The same unknown key combo allows the selection of Inferno to race on
The Phantom is a hidden character and has even better stats then Olaf. It is only playable by way of passwords or cheating devices
Play as The Phantom in a fully upgraded blue hovercraft with $500,000 on Chem IV (LV 1) division B: T1D7 HQPY SWJ!, or division A: K1D7 HQMY SWJ! OR red hovercraft division B: T5D7 HQPV SWJ!, or division A: K5D7 HQMV SWJ!
Play as The Phantom in a fully upgraded blue hovercraft with $500,000 on Drakonis (LV 2) division B: S1D7 HQP6 SWJ!, or division A: J1D7 HQM6 SWJ! OR red hovercraft division B: S5D7 HQP3 SWJ!, or division A: J5D7 HQM3 SWJ!
Play as The Phantom in a fully upgraded blue hovercraft with $500,000 on Bogmire (LV 3) division B: 8ZDQ HQPF 92J!, or division A: 0ZDQ HQMF 92J! OR red hovercraft division B: 83DQ HQPB 92J!, or division A: 03DQ HQMB 92J!
Play as The Phantom in a fully upgraded blue hovercraft with $500,000 on New Mojave (LV 4) division B: 7ZDQ HQPP 92J!, or division A: ZZDQ HQMP 92J! OR red hovercraft division B: 73DQ HQPL 92J!, or division A: Z3DQ HQML 92J!
Play as The Phantom in a fully upgraded blue hovercraft with $500,000 on NHO (LV 5) division B: 6ZWQ HQNY 5TJ!, or division A: YZWQ HQLY 5TJ! OR red hovercraft division B: 63WQ HQNV 5TJ!, or division A: Y3WQ HQLV 5TJ!
Play as The Phantom in a fully upgraded blue hovercraft with $500,000 on Inferno (LV 6) division B: 5ZWQ HQN6 5TJ!, or division A: XZWQ HQL6 5TJ! OR red hovercraft division B: 53WQ HQN3 5TJ!, or division A: X3WQ HQL3 5TJ![/spoiler]
Differences from the [game=#7050]original SNES version[/game]:
'Highway Star' by Deep Purple is replaced with 'Radar Love'.
The midi music sounds slightly more realistic
The music mutes when Sound FX and Larry are simultaneously heard.
No scaling or rotation effects, lower color depth.
Some parallaxing background effects added, but not during gameplay.
The AI opponents use a different algorithm.
Money is silver instead of gold.
Hit points are represented by a bar graph during the race.
The controls are different[list]
[*]Fire=A. Accelerate=B. Oil/Mines=C. Brake=↓
[*]Jump/Nitro=Tap then hold B (or double tab).
[*]Jump/Nitro=↑
[*]Jump/Nitro=X or Y or Z
[*]Sharp Turn=Tap then hold ← or →
[*]Sharp Turn=MODE+← or MODE+→[/list]
Cross system multiplayer (xband, kalleria, etc) is not possible without game specific custom software (that does not yet exist as far as I know).
[Zerothis]
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Zero Tolerance Accolade;Zyrinx (Technopop)1994Run around and shoot terrorists ala Doomenstein 3D. Or you and a friend can shoot each other.

This game is most definitely [b]NOT PUBLIC DOMAIN[/b]. The copyright and trademarks for Zero Tolerance are owned by Randel Reiss. Reiss who has made the original Zero Tolerance Sega Genesis ROM available for royalty-free distribution. But, portions of the ROM image are copyrighted by Sega and no license or permission to redistribute beyond the publishing and sale of the original cartridge has been grated by Sega. Downloading Zero Tolerance is illegal, a felony punishable by up to $150,000 (plus the direct value as determined by Sega of every copy made in violation) and up to 10 years in prison by US code Title 17-(1), 506(a)(1)(C). Copyright is enforced against non-US violators via international treaty. Distributors and downloaders are simply relying on the fact that Sega is not enforcing their copyright in this case. Players can enjoy Zero Tolerance on their computer without committing a felony via [url=http://www.consoleclassix.com]Console Classix[/url] or by buying the original and a [url=http://www.retrode.org/]Retrode[/url].

This game features 2 system multiplayer via The Technopop 2-Player Network Link Cable. This proprietary cable was offered for free with purchases of the game. With it, 2 Genesis consoles (Megadrives) can be networked through their player 2 ports. Technopop eventually published the schematics so players could make this cable themselves. It is a simple matter of connecting pins to pins, no pins connect to more than one other pin, 2 pins remain unconnected, 1 pin connects to the shielding of the wire. It is impossible to plug the cable in backwards so don't worry about it.
[code](looking at the port in the console)
___________
1 2 3 4 5/
[color=#eeeae6].[/color]6 7 8 9/
1-1
2-2
3-3
4-4
5-NC
6-NC
7-9
8-shield
9-7

alternate diagram:
[color=#eeeae6].[/color]1 2 3 4 5
[color=#eeeae6].[/color]|6|7|8|9
[color=#eeeae6].[/color]| ||||||
[color=#eeeae6].[/color]| ||||/
[color=#eeeae6].[/color]| | |X|
[color=#eeeae6].[/color]| |/|||
[color=#eeeae6].[/color]| ||||||
[color=#eeeae6].[/color]1 2|3|4|5
[color=#eeeae6]..[/color]6 7 8 9[/code]
Pins 1 to 4 are connected to their duplicate. Pins 7 and 9 are swapped. The 8 pins connect to the shielding of the wire. Pins 5 and 6 are not connected to anything.***[s]Now this game and its sequel have been declared public domain.[/s] See the link for details.

Directly from the game box:

You have zero tolerance for the terrorists out there against you. They're in yer face and they ha ve to die. The 1st person perspective gives you no time to prepare - it's kill or be killed. Pick your weapon of destruction from lasers, bazookas, grenades or shotguns, and go kick some aliens. This is a 3-D, adrenaline-pumping, 360-degree total combat experience. You don't just play it, you survive it.
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Sonic the Hedgehog 3  Sega (Sega;Sonic Team)1994[media=youtube]https://youtu.be/SER-JkrKHVg[/media]***
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[20]***How is it that Tails is punishing difficulty at the Act 2 boss? The player in this video is not freaky good (lots of mistakes) but he gets it on one try. The vid even shows how Tails can damage Dr. Robotnik's machine simply by rubbing his spinning tale against it (while the machine's blades are stationary).
[media=youtube]uKBucoIVBa8#t=503s[/media]
[url=http://www.youtube.com/watch?feature=player_detailpage&v=uKBucoIVBa8#t=502s]Skip to the battle at 8:20 [/url]
I had no problem myself getting past it when I played all the way tales through Sonic 3+Knuckles (Real machine, no emu cheats, no game genie).***Sonic and Tails are back for another adventure as they again battle the evil Dr. Eggman (aka Dr. Robotnik), who is desperately trying to collect all the Chaos Emeralds to rebuild his Death Egg. Our heroes must again find the Chaos Emeralds before Dr. Eggman does, but winning the race won't be easy this time – a new adversary, Knuckles the Echidna, has arrived on the scene and will do whatever he can to keep Sonic and Tails from reaching their goal. Grab all the golden rings, find various bonus zones and overcome Knuckles and Dr. Eggman as you rocket through the third chapter in Sonic's adventures.***More Sonic, longer, better, faster than before. But it's still the same game really...
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Castlevania: Bloodlines  Konami1994
[26]***The Belmont Family tree will die unless you unleash your rage on the undead.

Time refuses to forget the Belmont family's horrifying, bloody destiny. And in 1917 tow of its descendants are summoned by fate into epic battle. Their enemy? The most evil incarnation of Castlevania legacy to even rise from the grave, the vampire Countess Bartley.

The spine tingling, 6 stage fear fest overflows with graphic sights and sounds from your worst nightmares. As John Morris, the whip wielding vampire hunter, or Eric Lecarde, master lanceman, you'll pursue the demonic Countess all across Europe before she resurrects Dracula for a final reign of global terror. Alas, her trail of doom is laden with zombies, hideous mutants, grotesque giants, ghouls and ghastly creatures.

The fright-filled trek takes you everywhere from Drac's possessed castle ruins, to a haunted Leaning Tower of Pisa, to the sunken shrine of Atlantis in Greece, to the palace of Versailles. Heart stopping horrors like Mecha-man, skele-dragons, and spear-thrusting minotaurs will test your mettle. Indeed, hosts of bizarre beings drool at the prospect of slaying you with their gruesome attacks and strange powers.

Taste the sweat dripping into your mouth as you try rescuing yourself from diabolical traps. Feel the tortuous strain on every muscle as you wield again sacred weapon power-ups such as Holy Water, the Battle Axe, the Crystal Blade Boomerang and the Mirror of Truth. But in the end, make sure you've saved enough strength to scream!***
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[27]***The only Genesis Castlevania game.
You can play as Eric Lecarde or John Morris. Eric's weapon is a 'LaCarde spear', he can use it to hit enemies in all directions and use it as a pole to jump higher, whereas John uses the classic Castlevania whip, which he can use to swing on most ceilings.
Since John's weapon allows for more moves his quest is a little easier.

The subweapons are the boomerang, the axe and the holy water. It's possible, however, to find a powerup for the main weapon, which will also give the player a powered-up subweapon. The power-up is lost when the player gets hit, and the subweapon power-up can be lost if you collect another subweapon from a candle.

The character must try to prevent Elizabeth 'Bathory' Bartley from reviving Dracula. To do so, she has to travel through all Europe for some reason, so each stage is set in a different country.
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The Lion King  Virgin (Virgin;Disney)1994From the game box:

Join the Lion King on his journey through 10 levels of adventure/ Play bonus levels as Simba's friends. Fight hyenas and avoid wildebeests. Face the utlimate battle agains evil Uncle Scar. Created by Disney Software and Virgin Interactive Entertainment.
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Sonic & Knuckles  Sega1994Also released in South Korea, in a compilation called [b]Gam Together[/b] (겜투게더1편), which included [game=#9845]Gunstar Heroes[/game], [game=#9918]The Jungle Book[/game], [game=#10010]Mighty Morphin Power Rangers[/game], [game=#10215]Shinobi III[/game] and [game=#33705]Sonic & Knuckles[/game].***
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[20]***Sonic and Knuckles is the first (and possibly only) game for the SEGA Genesis featuring the Lock on Technology. This means that, in addition to eight levels, you can attach it to the [game=#10245]Sonic 3[/game] and the [game=#10244]Sonic 2[/game] cartridge, increasing the amount of gameplay significantly.

Play as Sonic or Tails, to defeat the evil Robotnik. Or play as Knuckles to save the floating island from a group of renegade robots out to capture the magical Chaos Emeralds.

You can also attach it to [game=#20418]Sonic 1[/game] or [game=#10242]Sonic Spinball[/game] and then press A+B+C simultaneously: then you have a new game, which contents thousands levels similar to some Sonic & Knuckles level bonus... If you attach it to any Megadrive / Genesis game, you have a single level of this new game.

If you attach it to [game=#10245]Sonic 3[/game], then you have 14 emeralds to gather instead of 7 : when you have seven of them, you can be Super Sonic, and when you have all fourteen, you can be Hyper Sonic (or Super Tails / Super Knuckles if you play with one of them): more powerfull, higher jump, special attack and even faster... whoaaaaa !

Sega programmers said that the palette of [game=#20418]Sonic 1[/game] made inserting Knuckles a very difficult task. The Idea was scrapped. But someone eventually hacked it and a patch is available on the net to insert Knuckles into Sonic 1 using the joined Sonic & Knuckles and Sonic the Hedgehog ROMs. Its titled, Knuckles in Sonic the Hedgehog. The Knuckles character is fully featured having all the same moves, abilities, speed, and jump.
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Super Skidmarks Codemasters (Acid Software)19954 players simultaneous.
A J-Cart game featuring 2 controller ports built into the cartridge itself for a total of 4 controllers and 4 players.
[Zerothis (Description)]
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